Drentsche Patrijshond
Machiavelli - Standard Victory Conditions, Natural Disasters, Special Military Units, Moneylenders, Conquest, White Press
Deadline/Spring 725 12/26 Tuesday
BYZANTINES: Kevin WilsonPositions
Byzantines |
Palermo, Messina (A), Otranto, Durazzo (F), Albania (F), Ragusa (F), Dalmatia (F), Friuli (A), Treviso (A), Padua (A), Ferrara (A). 4 ducats |
France |
Avignon (A), Marseilles (F), Swiss (A), Savoy (F), Saluzzo (A), Provence. 2 ducats |
Lombards |
Turin (A), Pavia (A), Modena (A), Mantua (A), Cremona (A), Naples (A)., Bari (A), Aquila. 6 ducats. |
Papacy |
Rome (A), Patrimony, Ancona (F), Perugia (A), Arezzo (A), Urbino. 6 ducats |
Autonomous Garrisons |
Tunis, Sienna, Piombino, Pisa, Florence, Bologna, Lucca, Genoa, Montferrat, Milan, Venice |
Out of Play |
Tyrolea, Austria, Hungary |
Notes
Here
is a recap of the rules we will be using. First, all advanced
rules are in use, including assassination. Each player starts with one
assassination chit for each other player. In addition, the following
optional rules are in use: Natural Disasters, Moneylenders, Special
Military Units, and Conquest. All those passed with 2 votes in favor
and 2 abstentions. Press will be White. We are playing this one to
Standard Victory Conditions: 18 cities. The house rules are available
on the website. Where country preferences were not received, countries
were determined randomly.
Just as a reminder, there is a special rule that the Lombards may never
build fleets or convert units into fleets. For purposes of this
(since it is not explicitly stated), I will also rule that the Lombards
cannot bribe to take over a fleet. Also, for purposes of the
Special Military Units rule, Citizen Militia is not available this
game, and only the Byzantines may build Elite Professional units.
Drentsche Patrijshond, Issue 288 |
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Drentsche Patrijshond, Issue 290 |