Drentsche Patrijshond

Machiavelli - Standard Victory Conditions, Natural Disasters, Special Military Units, Moneylenders, Conquest, White Press

Deadline/Spring 725 12/26 Tuesday

BYZANTINES:    Kevin Wilson
FRANCE:             Bob Robles
LOMBARDS:       Martin Burgdorf
PAPACY:             Ward Narhi  
Game Master        Chris Hassler    

Positions


Byzantines

Palermo, Messina (A), Otranto, Durazzo (F), Albania (F), Ragusa (F), Dalmatia (F), Friuli (A), Treviso (A), Padua (A), Ferrara (A).  4 ducats

France

Avignon (A), Marseilles (F), Swiss (A), Savoy (F), Saluzzo (A), Provence.  2 ducats

Lombards

Turin (A), Pavia (A), Modena (A), Mantua (A), Cremona (A), Naples (A)., Bari (A), Aquila.  6 ducats.

Papacy

Rome (A), Patrimony, Ancona (F), Perugia (A), Arezzo (A), Urbino.  6 ducats

Autonomous Garrisons

Tunis, Sienna, Piombino, Pisa, Florence, Bologna, Lucca, Genoa, Montferrat, Milan, Venice

Out of Play

Tyrolea, Austria, Hungary

Notes

Here is a recap of the rules we will be using.  First, all advanced rules are in use, including assassination. Each player starts with one assassination chit for each other player. In addition, the following optional rules are in use: Natural Disasters, Moneylenders, Special Military Units, and Conquest. All those passed with 2 votes in favor and 2 abstentions. Press will be White. We are playing this one to Standard Victory Conditions: 18 cities. The house rules are available on the website. Where country preferences were not received, countries were determined randomly.
Just as a reminder, there is a special rule that the Lombards may never build fleets or convert units into fleets.  For purposes of this (since it is not explicitly stated), I will also rule that the Lombards cannot bribe to take over a fleet.  Also, for purposes of the Special Military Units rule, Citizen Militia is not available this game, and only the Byzantines may build Elite Professional units.

Map


Drentsche Patrijshond, Issue 288


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Drentsche Patrijshond, Issue 290